gstreamer0.10-ffmpeg
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packages.
Our app is small now, but as it grows, the app.php
file will get harder
and harder to read. The best way to fix this is to separate each different
chunk of functionality into different PHP classes and methods. Each of
these classes is called a "service" and the whole idea is sometimes called
Service-Oriented Architecture.
Create a new file in src/DiDemo
called FriendHarvester.php
, which will
be responsible for sending the email to every lucky person in the database:
... lines 1 - 2 | |
namespace DiDemo; | |
class FriendHarvester | |
{ | |
... lines 7 - 10 | |
} |
Add the namespace so that it follows the directory structure and give it an
emailFriends
method:
... lines 1 - 6 | |
public function emailFriends() | |
{ | |
} |
Copy in all of our logic into this new method:
... lines 1 - 10 | |
$mailer = new SmtpMailer('smtp.SendMoneyToStrangers.com', 'smtpuser', 'smtppass', '465'); | |
$sql = 'SELECT * FROM people_to_spam'; | |
foreach ($pdo->query($sql) as $row) { | |
$mailer->sendMessage( | |
$row['email'], | |
'Yay! We want to send you money for no reason!', | |
sprintf(<<<EOF | |
Hi %s! We've decided that we want to send you money for no reason! | |
Please forward us all your personal information so we can make a deposit and don't ask any questions! | |
EOF | |
, $row['name']), | |
'YourTrustedFriend@SendMoneyToStrangers.com' | |
); | |
} | |
... lines 27 - 28 |
Go Deeper!
To learn more about PHP namespaces, check out our free PHP Namespaces in 120 Seconds tutorial
Tip
The namespace follows the directory structure so the the class is automatically autoloaded by Composer's autoloader. For more on how this all works, see Autoloading in PHP and the PSR-0 Standard.
And just like that, you've created your first service! Roughly speaking, a service is any PHP class that performs an action. Since this sends emails to our new soon-to-be-rich friends, it's a service.
Tip
An example of a PHP class that's not a service would be something that
simply holds data, like a Blog
class, with title
, author
and
body
fields. These are sometimes called "Model objects".
The app.php
code gets pretty simple now: just instantiate the FriendHarvester
and call the method:
... lines 1 - 5 | |
use DiDemo\FriendHarvester; | |
... lines 7 - 10 | |
$friendHarvester = new FriendHarvester(); | |
$friendHarvester->emailFriends(); |
But when we try it:
php app.php
We get a huge error!
Once we've moved the code, we don't have access to the PDO object anymore. So how can we get it?
This is our first important crossroads. There are a few cheating ways to do this, like using the dreaded global keyword:
... lines 1 - 8 | |
public function emailFriends() | |
{ | |
// NOOOOOOOO!!!! | |
global $pdo; | |
... lines 13 - 28 | |
} |
Don't use this. You could also make the $pdo
variable available statically,
by creating some class and then reference it:
... lines 1 - 10 | |
class Registry | |
{ | |
static public $pdo; | |
} | |
Registry::$pdo = $pdo; | |
$friendHarvester = new FriendHarvester(); | |
... lines 18 - 19 |
... lines 1 - 8 | |
public function emailFriends() | |
{ | |
// Still NOOOOOOOO!!!! | |
$pdo = \Registry::$pdo; | |
... lines 13 - 28 | |
} |
The problem with both approaches is that our FriendHarvester
has to assume
the $pdo
variable has actually been set and is available. Or to say it
differently, when you use this class, you need to make sure any global or
static variables it needs are setup. And the only way to know what the class
needs is to scan the file looking for global or static variable calls.
This makes FriendHarvester
harder to understand and maintain, and much
harder to test.
Let's get rid of all of that and do this right.
Since FriendHarvester
needs the PDO object, add a __construct()
method
with it as the first argument. Set the value to a new private property and
update our code to use it:
... lines 1 - 6 | |
class FriendHarvester | |
{ | |
private $pdo; | |
public function __construct($pdo) | |
{ | |
$this->pdo = $pdo; | |
} | |
public function emailFriends() | |
{ | |
... lines 18 - 20 | |
foreach ($this->pdo->query($sql) as $row) { | |
... lines 22 - 32 | |
} | |
} | |
} |
The FriendHarvester
now makes a lot of sense: whoever instantiates it
must pass us a $pdo
variable. Inside this class, we don't care how
this will happen, we just know that it will, and we can make use of it.
Tip
You can also type-hint the argument, which is a great practice. We'll talk more about this later:
public function __construct(\PDO $pdo)
This very simple idea is called Dependency Injection, and you just nailed it! Dependency injection means that if a class needs an object or some configuration, we force that information to be passed into that class, instead of reaching outside of it by using a global or static variable.
Back in app.php
, we now need to explicitly pass the PDO object when instantiating
the FriendHarvester
:
... lines 1 - 10 | |
$friendHarvester = new FriendHarvester($pdo); | |
... lines 12 - 13 |
Run it:
php app.php
Everything works exactly like before, except that we've moved our logic into a service, which makes it testable, reusable, and much more understandable for two reasons.
First, the class and method names (FriendHarvester::emailFriends()
) serve
as documentation for what our code does. Second, because we're using dependency
injection, it's clear what our service might do, because we can see what
outside things it needs.
"Houston: no signs of life"
Start the conversation!